ServerStatusDiscord
ServerStatusDiscord (SSD) bridges one Minecraft server and one Discord server: a live status line in your chat channel’s topic, two-way chat with skin-head avatars, MC-first account linking, an OP-gated console channel, in-game @mentions, and an update checker.
Requirements
Section titled “Requirements”- Minecraft 26.2, Fabric with Fabric API
- Server-side (vanilla clients are fine).
Download
Section titled “Download”Features
Section titled “Features”- Live status in the chat channel topic — the chat channel’s topic shows a live status line, e.g.
✅ 2/12 player(s) online | Server started <14 hours ago> | Last updated: <today 6:40 PM>, using Discord’s live timestamp pills. It becomes🛑 Server offline …when the server stops. - Two-way chat bridge — in-game chat appears in a Discord channel and messages there are broadcast in-game (with a distinct blurple
[Discord]tag). - Skin-head chat avatars — Minecraft messages post to Discord as a pseudo-user showing the player’s name and skin head (works for everyone, keyed on UUID).
- Formatted event messages — join/leave, deaths, advancements (with the description underneath),
/say, and server start/stop are posted by the bot with per-type icons. - Account linking (MC-first) — players run
/linkin-game for a 6-character click-to-copy code, then/link <code>on Discord (slash command, or typed in the chat channel). Linking can only ever start in-game. Unlinked players get a short reminder on join. - In-game @mentions — typing
@DiscordNamein chat pings that linked user on Discord (only the resolved user — never@everyone). - OP-gated console channel — messages in a designated private channel run as server commands, with the output replied back, but only for users whose linked Minecraft account is a server operator.
- Slash commands —
/link,/unlink,/update(checks for a newer SSD release).
Configuration
Section titled “Configuration”A config file is created at config/serverstatusdiscord.json on first run:
{ "botToken": "your-bot-token-without-the-Bot-prefix", "chatChannelId": "the-chat-channel-id-here", "chatWebhookUrl": "https://discord.com/api/webhooks/...", "consoleChannelId": "the-console-channel-id-here"}- botToken — required for everything. Discord Developer Portal → your app → Bot → Reset Token. Enable the Message Content Intent, and invite the bot with the
applications.commandsscope (for slash commands) and Manage Channels on the chat channel (to edit its topic). - chatChannelId — the two-way chat bridge channel; its topic shows the live status line.
- chatWebhookUrl — a webhook on the chat channel, used to post player messages with skin-head avatars.
- consoleChannelId — a private channel where OP-linked users can run console commands.
Leave any field blank to disable that feature. Account bindings are stored in config/serverstatusdiscord/links.json.